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NetworkForZion
Created on Tue, 04 Aug 2026 18:23:14 GMT
Base An ancient cult less of an organization more the idea that trains and mobile buildings should be made and lived in. reason "Network For Zion" is on of the core ideas that a network of transit can be established that would in itself be “heaven” or the “promised land” or possibly that or that a perfect network would create a situation from which heaven could be built it is hard to tell now. freq initially it was a single org with a overpowering singular freq but as a singer who tries to hold a single note for too long his voice wains and changes tune so did the freq started changing at first it was accounted for and internal system were established that upheld the norm avoiding freq waining, war on wheels it all came to a head when the railers uninetnially awakened the sleeping spears of rocket city the black diamond was suppose to be a place for a big depo or something, as the rails approached they woke the sleeping giant, it is not clear what machine came first or do the remnants of it even exist but it is known that the first heavy tank on the scene did heavy damage but after the ignition it was clear who had the upper hand. roads that lead to doom following the tracks it wasnt hard for the Rocket city to hit the largest and most vital depos scuttling the largest rail ships hubs, and anything important shattered glass the survivors had panicking lost their singular song breaking the freq sending them into pure chaos shattered glass II it can be described as a splintering but it was more of a rocket crashing into a mountain where a large part of its is stopped forever the parts broken from the impact fly in to every which direction some adhering to the main inertia of the main object flying throw the mountain maintain its course, some ricochet slightly, some drastically, some reverse their direction, some go straight up and some diverge into magic bullets avoiding fate forcing themselves to become something new. shattered glass III with main command destroyed the each tower became its own agent driving/railing away from others of what was the same clan to maintain their new song sub tribes and their distinctions with the disintegration of the freq the designs intentions changed completely 1,one faction began constructing tall pacifistic towers trying to reach zion through spender thinking that if they make gardens that they would construct heaven they were concentrated in a single terrible tower. 2,mauser tanks were used for inspiration tankoid shaped rail propelled buildings with dazzle camouflage that destroyed their rails behind themselves hiding their tracks and re using the material they were the remnant of the war of song that was sand in the last momnets where zion held the eastern part of America, they still attack and peruse the destruction of rocket city 3, old heads a faction that still holds true to the old ways, but just 1m off the original path repaving all that the old order with a fraction of a fraction of a fraction of the original base had built invincibly heading for destruction when they'll try to pave over a rocket city 4, emmiseries they functioned as a resource delivery system utilizing small rails they are the quickest of all cittnty serve as tranpost for other faction they are with the least will but they are the only ones who trade with other auts and there are no other aut to aut transactions execpt with them. making them the richest once of all (excluding rocket city resources) but they dont do anything with their wealth since they dont understand any of it 5, there is one especially sad faction that drives in a circle all day long closed in their own loop what seems like forever if something happens to the rail they of set themselves the width of the rail and build a new perfectly circular track before reaping the proccess again and again. their ar emany more. my studeis cant be all filled here kaveman out. FACTIRIO IS THE JOKE
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